Monthly Archives: May 2009

Story-Driven Games

I finally finished playing Uncharted: Drake’s Fortune, after the final credits rolled, I took a look at some of the bonus content, where members of the Naughty Dog development team were interviewed and discussed their process and philosophy for developing … Continue reading

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The Cost of Life: When Games Get Serious

The Toolkit 4 Making Social Issue Games produced by Games for Change is a terrific primer on the state of the industry on serious or social issue games development. This toolkit provides a series of video presentations by leading proponents … Continue reading

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